Illustration
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Explanation
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This program simulates a function machine.
The MENU screen.
There are 8 single step operations and 5 two step operations to choose from, or you can click on RANDOM to allow the computer to select from the choices.
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Clicking on the Function Machine Ideas button gives teachers some ideas for using FUNCTION MACHINES in mental/oral starters and in group activities. |
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Click on the orange button next to the function you want the user to practise. These examples show the Double function. |
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Once the function has been selected THE FUNCTION MACHINE screen appears. |
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Click in the INPUT box. The cursor appears. Type in any number. |
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Click on the ACTIVATE button. |
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The output is displayed in the OUTPUT box.
The user repeats the process, using different numbers, as many times as necessary until the function has been identified. |
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There are other buttons at the bottom of the FUNCTION MACHINE screen. |
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The user can check her/his answer by clicking on the arrow.
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The function is displayed. |
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Clicking on the CHOOSE button on the FUNCTION MACHINE screen takes the user to the MENU screen whilst the RANDOM button directly activates the random function.
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Clicking on CLEAR button will clear the displayed function. It does not clear the program. |
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Clicking on the EXIT button will close the program. |